Dice Tower Network Podcast: Every Night is Game Night

Every Night is Game Night is a weekly, 30-45 minute podcast about strategy and thematic games, with a special emphasis on cooperative and solo play. Every week, Anthony and Jason talk about the games they love - Anthony covers heavy strategy and Euro games, while Jason brings his passion for games with lots of theme and narrative. We do regular game reviews and frequently discuss a variety of topics in the board gaming world, ranging from serious to silly. We also bring you Kickstarter previews, as well as long form interviews with many of the most noteworthy names in the industry, including Matt Leacock, Ryan Laukat, Ignacy Trzewiczek, Scott Almes, Isaac Childres, and more! 

Regular Contributors:

Every Night is Game Night Episodes

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We are calling an audible! We originally intended to release Part Two of our fantasy adventure discussion one week after Part One. However, why wait? We've decided to just give you double the content for the week, instead. Because of the double content week, we are going to give you Preview Series episode next week, then get back to our regular series of episodes one week after that.

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Here at ENGN, we always have fun when we bring a special guest on to share about their projects and their passion. For this episode, we have tripled down and brought together three designers whose passion led them to producing three massive, exciting fantasy games. We are happy to have the designers of Gloomhaven, The City of Kings, and Gloom of Kilforth, respectively, talk about their love of fantasy games and some interesting aspects to designing and producing them. Not only that, we took the majority of the questions from fans who were good enough to respond on Facebook and BGG.

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Many solo and cooperative gamers love Legendary Encounters: Alien. However, for as good as that game is, it doesn't replicate the emotions of the original movie - the suspense, the dread, or the desperation to survive. Lifeform, currently on Kickstarter, aims to bring you just that.

It is a one vs. many game where an unstoppable alien being has boarded your mining ship, and you have to scramble out of the ship as best you can. We get into some design questions about the one vs. many aspects of the game, as well as the solo mode that you can get separately with the Kickstarter.

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We welcome Kevin Erskine back to the show to continue... not talking about the current hotness! Last week, we went back and looked at a classic in the genre. This week, we look at more older games that we like, but which may have slipped under your radar.

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Unlike most preview series episodes where we interview the designer or publisher, we were not able to get AJ Porfirio of Van Ryder Games on the show due to his being incredible busy. However, two good friends of the show stepped up to have a great chat about this product - Official ENGN Kickstarter correspondent Liz Davidson, as well as Wendy Barlow from the Singlehandedly blog.

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Here's an episode that we've wanted to do for quite a long time. Even as new, rich, and complex adventure games come out seemingly every month, Mage Knight fends off all pretenders to the throne and maintains itself as the gold standard of adventure solo gaming.

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Maximum Apocalypse is a survival and exploration game that has already funded and shipped, and is currently being enjoyed by gamers in the wider community. It is an exploration and survival game where you and your friends travel on a modular map, looking for supplies and just trying to last long enough so that various monsters don't eat you.

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We have a very, very unique episode for you this week. First, we were happy to be joined by Liz Davidson from the Beyond Solitaire blog, who hopped into the cohost chair and lent her expertise to the subject matter at hand.

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Solo gamers over the last few years have gotten their short, quick, dungeon crawling fix from One Deck Dungeon. Today, we have a project also intended for solo gamers who love hanging out in dungeons, but with a very, very different feel.

In Unbroken, instead of heroically diving into the dungeon, defeating bosses and getting phat lootz, Unbroken casts you as a hero who's just suffered a total party wipe and tries to get out!

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We have a split show for you today. First, in rapid fire fashion, we run through some of the newest apps hitting our screens from late 2017 and early 2018 - Smash Up, 7 Wonders, The Dresden Files Cooperative Card Game, and Hostage Negotiator. Anthony then gives his thoughts on the app version of a video game whose franchise has inspired many, many, many board games - Sid Meier's Civilization VI.

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