Dice Tower Network Podcast: Four Corners

4 friends, 3 age demographics, 2 genders, 1 argument. Join the RPGer, number cruncher, neophyte, and the alpha gamer biweekly as we analyze one board game at a time.

Regular Contributors:

Four Corners Episodes

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Since last episode was a bit of a negative one, we figured we'd do the opposite this time! What do we do with underwhelming games? How much sway do our family/friends/reviewers have on us going back to a game?

We then proceed to our Top 5 Games That Have Gotten Better (games we used to find underwhelming, but now like)

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We are getting close to the end now, only a few more episodes!

We start this episode talking about some recent plays:

Welcome To...
Detective
Minerva
Choose your Own Adventure : House of Danger

We then get into the main topic of discussion : Dragonsgate College. The game revolves around a dice drafting mechanism, so what do we think of that mechanism? What about the theme and the rest of the game?

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Dean and Graeme have a look at cooling off in the hobby. Do we still consume as much news/media/reviews as we used to? Have our tastes changed? Have we realized we no longer like the same styles of games we used to?

We then do our "Top 5 Games we used to love, but don't like as much anymore".

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Now that con season is over (mostly) for the group, we get back together to discuss a few games we've played recently :

Antiquity
Black Souls
Waste Knights
Battlestar Galactica
Flotsam Fight
Gloomhaven

We then make a fairly major announcement.

Finally we have a look at Killing Code : Venice Vendetta. This is a new game that not many people know about. Is it worth your time tracking it down? Listen to find out.

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Today Dean and Graeme look at forcing the hobby on friends and family. Have we done this? Has it worked or backfired? What would your family do with your games? Any they would keep?

We then do a top 5 "Games That We Would Hope our Family Members Want to Keep"

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Dean and Graeme have a look at box covers on this episode. How much does it influence our purchasing decisions? What do we like/dislike on a box? Should the art be consistent from cover to components? Should the art represent what type of game it is?

We then look our Top 5 Deceiving Covers (you'll have to listen to find out our criteria for this one!)

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Ok, Vacation/Conventions and podcast editing do not mix! In between DTC, family vacations, and GenCon we had to get this episode up. We first talk about some games we've played

Lowlands

TI4 - Yes, Graeme played it again

Rites of Cthulhu

Killing Code : Venice Vendetta

Sanctuary: Endangered Species

Gizmos

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Dean and Graeme have a quick look at our highlight from Dice Tower Con, then we get into talking about stress in games. What causes stress? Are there different types of stress? Do we like our games stressful?

We then go into our Top 5 Stressful Games that we Love

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We are back with our 75th episode! As usual, we start off with some recent plays :

Broadhorns

Ticket To Ride : Wild West

Space Base

We then go into the main topic of discussion, Council of Four. This is a game Graeme has wanted since he saw the original a few years ago, and with CMON reprinting it he wanted to get it to the table. What did everybody think of the game? What about the theme and mechanisms in the game? Was it worth the wait for Graeme?

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In this episode Dean and Graeme have a look at Cooperative games. Do we favour one type over another? Do we prefer Co-op to competitive? What makes a good co-op game? What about the alpha gamer problem?

We then have a look at our Top 5 Co-Op games.

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