The Long View is a podcast designed to take a closer, more critical look at the games we play. Each episode will focus on a single game. The game will be one that the podcasters will have played many, many times. The purpose is to provide a forum for those who want to know what a game reveals after multiple plays. Discussion will focus on the game play itself. It will not be a description of the rules of the game. Rather, it will be an in depth exploration of the merits or flaws of the game that become apparent when it it played multiple times. Thanks for listening!
Dice Tower Network Podcast: The Long View
The Long View Episodes
Joe and Andy are joined by T.C. Reid and Geof Gambill to discuss Geof's experiences at the WBC held earlier this August. As an event with a primarily competitive nature, they'll share how this distinguishes the WBC from other conventions.
Joe S.- Fabled Fruit
Geof- Fields of Green
TC- Washington’s War
Andy- Tony’s benevolence
Episode 127 WBC breakdown
Joe S.- London
Geof- 7th Continent
Andy - Small City
In this episode T.C. and Joe welcome Joe Wiggins of The Deep End Podcast to discuss Indonesia, published by Splotter Spellen. This unique economic game has a surprisingly simple ruleset but provides an immensely deep platform for interaction. Players will start companies not only producing and selling goods, but also shipping those goods to cities that will grow as players provide them with resources. Involuntary mergers and a tech tree round out some of the features of this modern classic.
In this episode we are pleased to be joined by Russ Wakelin of the D6 Generation Podcast as we discuss one of his favorite games from Fantasy Flight. But which is it? Is it Starcraft The Board Game, released long ago in 2007 in the old coffin box that's unreasonably big and packed with loads of beautiful plastic miniatures? Or is it the "updated" version of the same system set in the Warhammer Universe with streamlined mechanisms and a reduced footprint?.
In this episode, Geof is back to host an episode about the great civilization-building game, Endeavor. The episode has been finished for quite some time, but was thought to be lost. Fortunately, you'll get to enjoy this bonus episode with the Geof from before he left the podcast.
Thanks, as always, to my sponsor www.gamesurplus.com for their continued support of The Long View, and thanks, of course, to YOU for listening!
In this episode of Quick Looks from The Long View, I'm pleased to be joined by my co-host Elhannan Lloyd Keller, as we discuss two new titles from Capstone Games, Lignum (second edition) and Haspelknecht along with Haspelknecht: The Ruhr Valley. Are these new editions from Capstone faithful to the original, hard to find editions here in the USA? Did they rework or improve the games at all? How's the production value? What challenges do each game offer? Tune in to hear our thoughts about these new games!
In this episode of The Long View, I'm pleased to be joined by T.C. Reid and as we discuss the transition to their leadership of the show, the future of the show, and finally, the brilliant game of Nippon. What makes this game shine? Is it streamlined or refined? How does it hold up with the rest of the What's Your Game? catalogue? Tune in to hear our thoughts!
In this episode of The Long View, I'm pleased to be joined by first time contributor Luke Denby as we discuss the fascinating game, Panamax. What makes the game stand out? Is it the unique theme? Is it the movement system? Is it the stock game within the game? Tune in to hear our thoughts about this underrated classic.
In this special episode of The Long View, Joe Sallen and I discuss our experiences and impression of this year's Origins Game Fair from Columbus Ohio. In the episode we discuss the games we played, and our thoughts about the host city, as well as the services and features of Columbus. We discuss some of the new hot games released during the fair, and some older classics we got a chance to play together. Thanks for listening!
In this episode of Quick Looks from The Long View, I'm pleased to be joined by Elhannan Lloyd Keller once again as we investigate two titles from Tasty Minstrel Games, Guilds of London and Guns and Steel. What makes this area majority game by Tony Boydell unique? Does the theme come through? How does game play change at different player counts? Listen to hear our thoughts. Finally, we examine the unique hand building civilization game from Jesse Li. Does this little game pack a big punch? How's the replayability? Tune in to hear our take!
In this episode of The Long View, I pleased once again to be joined by co-host T.C. Reid and special, returning guest Joe Sallen as we discuss the game of Concordia from designer Mac Gerdts. Is this his best design? What, if anything, do the expansions add? What's the best player count? Do you need to add a little Salsa? Find out the answers to these questions and more in this episode of The Long View.