The Ludology site is about providing an analytical discussion of the how's and why's of the world of board games. Rather than news and tgreviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.
Dice Tower Network Podcast: Ludology
Gil and Geoff are pleased to welcome guest Naomi Clark, professor at the NYU Game Center, and designer most recently of the card game Consentacle. We discuss tackling adult themes in board games in a serious way, and what she learned during the development of Consentacle.
Professor Scott Rogers is back with another Biography of a Board Game. This episode he heads to the old west to check out Bang!
Gil and Geoff are pleased to welcome guest Isaac Shalev to discuss the idea of Design Patterns for tabletop games. What are Design Patterns, and how are they helpful? What are some examples?
In this classic GameTek, Geoff discusses his experience with a new type of VR.
Gil and Geoff take a look at the different ways that subsystems of a game can be coupled, and what that means for complexity and player agency.
We take a very deep dive into the contrasts between tabletop and video games. This one gets very philosophical, so be prepared :)
In this classic GameTek, Geoff takes a look at some recent court cases involving games.
Gil and Geoff field a litany of listener questions!
Scott Rogers is back with another Biography of a Board Game, this time focusing on Scrabble!
KWYJIBO for the win!
Gil and Geoff are thrilled to welcome Raph Koster, author of A Theory of Fun, and video game designer. We talk about a wide range of topics, include MMOs, keeping players engaged, emotions in games, and, of course, fun.