We talk about the use of time in boardgames. Time and time travel can make for an interesting theme, and some games use interesting time mechanics to add tension to the gameplay.
Contributor: Anitra Smith
All Content With Anitra Smith
This episode is special! It's our combined show with Flip Florey at Granite Game Summit, with special guests Gil Hova, Jason Lees, and "Your Moderator" Chris Michaud. We're calling it the Super Saturday Family Gamers Super Showdown.
If your shelves are overflowing, it's time to take a hard look at what you've got. How can you decide to get rid of boardgames? We share listener feedback and how we're making these hard decisions.
On this week's episode, we are joined by Jon Mietling of Portal Dragon Games, to talk about the Kickstarter for his game Planetoid, his other games, and how games have helped him connect with his foster kids.
Mostly a catching-up show this week, plus ten minutes talking about different approaches to gaming conventions. It should surprise no one that Andrew and Anitra get very different things out of the conventions we attend.
We talk to Trevor Muller-Hegel about Split Perspective Studios. He's creating variations of classic games (like chess and checkers), with new game designs coming out every month.
"Those who don't learn history are doomed to repeat it." Games are one of the best ways to get facts to stick. We recommend some games that teach history, and games with a historical setting that will get you and your kids talking.
We talk to Tom Clare about his game, The Champion of the Wild. If he could talk to animals, he'd put them into an elite sports competition!
The post 131 – The Champion of the Wild – The Family Gamers Podcast appeared first on The Family Gamers.
Daniel Zayas is well-known in boardgaming circles, especially on Facebook. We talk to him about snow and football… but then get to the real reason we’re here: his new game!