Contributor: Board Game Business

All Content With Board Game Business

June 10, 2016
Posted by Anonymous (not verified)

BGBP discusses how to get your production timeline set, and covers the following topics:


Make sure design is finished
- The major steps include:
o Art
o Manufacturing and Proofing
o Kickstarter Prep
o Review Copies
o Informing Retailers
o Shipping and Fulfillment
- Art takes longer than expected
- Break down EVERY task and element

May 19, 2016
Posted by Anonymous (not verified)

The folks at BGB Podcast discuss how to balance games, and touch on the following topics:

- Easy to Balance Games
- Hard to Balance Games
- How many playtests?
- How to Make Adjustments
- Cutting to Balance
- Balancing and Adding
- Types of Players
- Length of Game
- Keeping Scores Close

May 17, 2016
Posted by Anonymous (not verified)

The San Jose Protospiel had over 75 designers and 450 players in its second year, making it the largest protospiel to date. Grant Rodiek from Hyperbole Games hosted a panel there on board game design, development, and publishing. The panel members are:

Jeremy Commandeur - Designer, Organizer of Protospiel San Jose
Teale Fristoe - Designer, Publisher at Nothing Sacred Games

May 13, 2016
Posted by Anonymous (not verified)

In this episode, BGBP discusses how to get your games into distribution and delves into the following topics:

- What is distribution?
- What is the structure of the market?
- Why go through distribution?
- What profits can one expect?
- Why do retailers like distribution?
- How does one get picked up by a distributor?
- Big consolidators and distributors

April 3, 2016
Posted by Anonymous (not verified)

Once again, Board Game Business Podcast tackles new designer mistakes, this time from a new POV.

Buy great games at http://www.coolstuffinc.com

Find more reviews and videos at http://www.dicetower.com

March 26, 2016
Posted by Anonymous (not verified)

In this episode, the Board Game Business Podcast goes over some designer mistakes they've spotted, from a publisher's point of view.

Buy great games at http://www.coolstuffinc.com

Find more reviews and videos at http://www.dicetower.com

March 2, 2016
Posted by Anonymous (not verified)

In this episode, the Board Game Business Podcast (previously Forbidden Limb) discusses the use of chipboard in the production of your board games, and touches on topics such as:

Why would you use chipboard?
- Feel
- Durability
Why wouldn’t you want to?
- Cost
- Wear
- Weight
3D chipboard constructions
- Cost analysis
- Sizes and custom shapes

February 2, 2016
Posted by Anonymous (not verified)

The folks from Board Game Business Podcast take a look at designing the inside of a game box and what should or should not be in it.

Topics covered include:
- Cardboard Inserts
- Size of Box
- Number of Wells
- Gametrayz and Other Plastic Inserts
- Broken Token Wood Inserts and Boxes
- Cost Analysis of Manufacturing vs. After-Market
- Bags of Bags

January 24, 2016
Posted by Anonymous (not verified)

The folks from Board Game Business Podcast take a look at designing the perfect back of a game box and what should be on it.

Topics covered include:

Legal Requirements
o Age Limitations
o European CE Mark
o Country & Address
- Barcodes
- Playtime & Number of Players (Learn Time?)
- Restock Code
- Components

January 6, 2016
Posted by Anonymous (not verified)

In this episode of the Board Game Business Podcast (formerly Forbidden Limb), they talk about naming your game and other more general branding questions, such as:

- Why we changed our podcast name
- What makes a good title for a game?
- Is a unique name important?
- Should it work in other countries?
- Matching video game names

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