Board Game Design Lab: The Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez

Play

For this episode, I’m doing basically a design diary for my latest game, Hunted. I talk about inspiration, playtesting, and development, and I interview the graphic designer and the artist to discuss their creative processes. Hunted has been a blast to design, and in this episode, I go through all the ins and outs of...

The post The Making of Hunted with Gabe Barrett, Drew Corkill, and Jorge Velez appeared first on Board Game Design Lab.

The Board Game Design Lab is a weekly podcast that interviews the best designers, publishers, and insiders in the board game industry. Each episode covers a specific topic, and the discussion is geared toward helping listeners learn more about making great games people love.

Dice Tower Network