Dice Tower Network Podcast: Board Game Design Lab

The Board Game Design Lab is a weekly podcast that interviews the best designers, publishers, and insiders in the board game industry. Each episode covers a specific topic, and the discussion is geared toward helping listeners learn more about making great games people love. New episodes air on Wednesdays.

Regular Contributors:

Board Game Design Lab Episodes

Play
For all the details about Ignite, check out boardgamedesignlab.com/ignite/.
Play
Curt Covert, designer of Tower of Madness and owner of Smirk & Dagger Games, talks about take-that games.Curt has been designing back-stabby games for years and is a wealth of information and insight on the topic. And he’s a ton of fun to talk to!
Play
Assad Quraishi, designer of Genesis: Battle of Champions, talks about playtesting.Assad is a professional user interface designer and has a ton of insight on testing.
Play
Sami Laakso, designer of Dale of Merchants, talks about designing expansions.Sami recently put together a pretty substantial expansion for his own game and has a good bit of insight on the topic. And be sure to check out Sami’s game and expansion on Kickstarter HERE.
Play
Dan Peterson, head developer at Mayday Games, talks about how to streamline a game by removing math. We discuss why this is important in today’s market and various ways on how to do it effectively.
Play
Marilia Poggiali, designer of San Francisco vs Fog, talks about the personal tragedies she’s experienced and how game design and starting a publishing company have helped her overcome pain and find catharsis. And be sure to check out San Francisco vs Fog on Kickstarter HERE.

Pages