Dice Tower Network Podcast: Board Game Design Lab

The Board Game Design Lab is a weekly podcast that interviews the best designers, publishers, and insiders in the board game industry. Each episode covers a specific topic, and the discussion is geared toward helping listeners learn more about making great games people love. New episodes air on Wednesdays.

Regular Contributors:

Board Game Design Lab Episodes

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Cody Stevens, the designer of Dino Dunk, discusses dexterity games.We talk about lots of different dexterity style games, how they work, and what makes them good.
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Joseph Z Chen discusses catch-up mechanisms.Joseph is a designer and indie publisher who did a fairly in-depth analysis on ways different games keep players involved until the end. We talk about several popular games and their catch-up mechanisms as well as Joseph’s personal experiences. And don’t forget to check out Joseph’s game, Fantastic Factories, on...
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Erin Dean, author of For the Love of Board Games, discusses her book and what she learned from the designers she interviewed. You can check out Erin’s documentary, The Board Game Boom, here.
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Matt Holden discusses the Indie Game Alliance.Matt started the IGA four years ago to help small publishers and designers get their games demoed at conventions and game stores, and it’s grown into a robust organization that offers quite a few services.
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Brad Talton, designer of BattleCon and Pixel Tactics, discusses dueling games. Brad has been creating dueling combat games for years and has found incredible success with his company, Level 99 Games.

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