Dice Tower Network Podcast: Dice Tower Now

Dice Tower Now is your source for the biggest news from the tabletop gaming world. Each week, the DTNow team brings you breaking stories, special reports, insightful interviews, major announcements, hot Kickstarters, new releases, and more to keep you informed and in the know. Best of all, they do it in less than half an hour.

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Dice Tower Now Episodes

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Matt Leacock plays with climate change, "Monopoly" plays with the community, "Lost Cities" gets a roll and write, and the EXIT games get more puzzley.

 

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This episode, GenCon is on, White Wizard gets wise, Lucky Duck has ducklings, and we all escape from Middle Earth.

 

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This episode, Plan B succumbs to the gelatinous cube that is Asmodee, BGG acknowledges more board game professionals, and Clank adds more exclamation points to space.

 

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This episode, Mark Streed from the Dice Tower co-hosts (Barry knows what he did), Terra Mystica gets fan made factions, COVID cancels more conventions, Small World’s Lost Tribes get a spotlight and Factories may become even funner.

 

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Tom Vasel and Timm Metivier take a look at a game one of them missed playing when it came out.

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This episode, Stardew Valley takes over the podcast, several big titles get new editions, Red Raven Games gets a documentary, and Hasbro allows Wizards of the Coast to share IPs.

 

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This episode, "Great Western Trail" gets a Great Western Trilogy, the "Terraforming Mars" card game hits Kickstarter, dungeon crawlers become much more tiny and epic, and "On Mars" gets an expansion. Plus Barry Figrim gives business-based board game advice in The Board Room.

 

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This episode, Barry is back! Asmodee gets into the arcade business, Zombicide goes West, and Corey takes over the airwaves. Plus, the finale of a board game horror story.

 

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This episode, we revisit the World's Fair, chill out on a frozen planet, get a psych evaluation, and familiarize ourselves with all available Exits. Plus, we've got part 3 of one game designer's all-too-true tale of terror.

 

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