Dice Tower Network Podcast: Every Night is Game Night

Every Night is Game Night is a weekly, 30-45 minute podcast about strategy and thematic games, with a special emphasis on cooperative and solo play. Every week, Anthony and Jason talk about the games they love - Anthony covers heavy strategy and Euro games, while Jason brings his passion for games with lots of theme and narrative. We do regular game reviews and frequently discuss a variety of topics in the board gaming world, ranging from serious to silly. We also bring you Kickstarter previews, as well as long form interviews with many of the most noteworthy names in the industry, including Matt Leacock, Ryan Laukat, Ignacy Trzewiczek, Scott Almes, Isaac Childres, and more! 

Regular Contributors:

Every Night is Game Night Episodes

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Liz Davidson joins Jason to welcome Carla Kopp to the show, who is the founder and CEO of Weird Giraffe Games. Our original intention is to review Dreams of Tomorrow, which is live on Kickstarter on the day this podcast drops. We eventually get to that, after we have some fun chatting about random stuff first .

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Welcome to an episode that, as of about a week ago, Jason never intended to record! Over one weekend, Jason banged out a full solo campaign of Scythe: The Rise of Fenris. It was so good that it merited an immediate podcast about it. 

Jason rides solo this week for a non-spoiler chat about Scythe: The Rise of Fenris (3:48), specifically what the different modules offer and whether it's a must for Scythe players (it is). After that, Jason gets into the two most recent modules for TIME Stories, Estrella Drive and Brotherhood of the Coast (18:30). 

SPOILERS
SPOILERS

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Welcome to an episode that, as of about a week ago, Jason never intended to record! Over one weekend, Jason banged out a full solo campaign of Scythe: The Rise of Fenris. It was so good that it merited an immediate podcast about it. 

Jason rides solo this week for a non-spoiler chat about Scythe: The Rise of Fenris (3:48), specifically what the different modules offer and whether it's a must for Scythe players (it is). After that, Jason gets into the two most recent modules for TIME Stories, Estrella Drive and Brotherhood of the Coast (18:30). 

SPOILERS
SPOILERS

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We welcome back Brenna Noonan from Starling Games to talk about their newest 1 vs. many game, Ø: Fear Nothing. It's a weird name, and it's kind of an offbeat game. We get into where that name came from and also how it distinguishes itself mechanically from games like Specter Ops and other 1 vs. many games.

There's probably a bit too much interaction here to support solo play, but fans of high level, above the table cooperative play might be very interested in what Fear Nothing has to offer. Jason also gets on his soapbox, beseeching games everywhere to give companies a chance!

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For our final installment of GenCon reviews, we are dialing it back a bit and talking about some light, family weight games. In a way, we thought it was fitting since that's at the heart of what GenCon releases are all about - games meant to hit a lot of tables and where lots of families and groups can have a good time.

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We here at Every Night is Game Night love when we can preview a project that we've already reviewed and already know is good. Back in Episode 96, Liz, Jeremy and Jason covered a bunch of recently delivered KS projects including The Shared Dream, a big, scenario-based adventure game with an Arkham Horror feel, but with some interesting twists that made it unique.

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When the year began and we were looking at the landscape of upcoming games, we didn't foresee that Root would emerge as a contender for Game of the Year. Even for those who don't see what all the fuss is all about, there's no denying that Root is generating a lot to fuss about.

What's the deal? Anthony, Jason, and special guest The Brandt from the Portal Gaming Podcast break down where it improves on Vast, how it succeeds at being both asymmetrical and accessible, and some issues people have.

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Here at Every Night is Game Night, we give the people what they want. A follower on twitter, Lyle Freijo, tagged both ENGN and Thunderworks Games and equested a preview series for their latest game, Lockup. Keith Matejka and Jason quickly emailed one another and made it happen the same night. Ask and you shall receive!

Keith chats about the genesis of the new game Lockup, a worker placement game with a healthy dose of suspicion and mischief at the table. Keith focuses especially on the pain-staking process of playtesting and producing the most polished product they could provide.

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Anthony took a nap for last week's episode, so now it's time for Jason to hit the hay and let Anthony spread Euro wings. We chat some very hot Euros that were featured at GenCon this year. We also invited our friend, thebrandt from the Portal Gaming podcast, to help Anthony out in dissecting these games.

Today, we will discuss:

Newton - 4:21
Coimbra - 16:12
Wendake - 23:31
Founders of Gloomhaven - 36:06

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Anthony has run for the hills this week, making room for Jason to revel in new cooperative games from GenCon (don't worry, Anthony be back next week in all of his Euro glory). Jason also brought along a few friends from the One Stop Coop Shop YouTube channel and also CoOp Cast, Colin and Steve. Thanks for helping out!

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