Every Night is Game Night is a weekly, 30-45 minute podcast about strategy and thematic games, with a special emphasis on cooperative and solo play. Every week, Anthony and Jason talk about the games they love - Anthony covers heavy strategy and Euro games, while Jason brings his passion for games with lots of theme and narrative. We do regular game reviews and frequently discuss a variety of topics in the board gaming world, ranging from serious to silly. We also bring you Kickstarter previews, as well as long form interviews with many of the most noteworthy names in the industry, including Matt Leacock, Ryan Laukat, Ignacy Trzewiczek, Scott Almes, Isaac Childres, and more!
Dice Tower Network Podcast: Every Night is Game Night
Every Night is Game Night Episodes
Last week, you heard about the best from 2018 in a wide variety of categories. For this episode, we get down to brass tacks and present the absolute best games of 2018. Once again, we thank all of the presenters who helped us out with this episode. Please go follow them on social media and check out their channels!
Welcome to the Second Annual ENGN Solo Awards! If you do a thing twice, does it become an annual tradition? Regardless, we are back to bring you the absolute best of 2018, as decided by Anthony, Jason, and ENGN fans across Facebook and BGG.
We are happy to be joined once again by contributors from all over the board gaming universe - some familiar, some brand new. And this year, we also get to hear from the winners as well. Some folks went above and beyond with their clips, so please give a listen and check out their pages!
Liz from Beyond Solitaire and Jeremy from Jambalaya Plays Games are back for more recently delivered Kickstarter fun!
Liz and Jeremy start us off with a highly portable and quirky cult classic which is finally seeing the published light of day (5:38). Then Jason and Liz share about Direwild (12:35), the latest game to take a stab at marrying deckbuilding and dungeon crawling. Our discussion gets into some larger points about deckbuilders - what we enjoy, what we think makes them good, etc.
We do this once a season, for the reason of new kickstarter deliveries hitting our tables. Liz from Beyond Solitaire and Jeremy from Jambalaya Plays Games hop back on the show to do what we do whether the mics are on or not... talk about games!
Jason chats with Chris Cieslik and Julia Urquhart from Asmadi Games about one of his most anticipated games for 2019 - 1001 Odysseys! We've talked about it before during our PAX Unplugged recap episodes. For this Preview Series, we really blow it out and get under the hood with this cooperative story telling game.
If you liked Hitchhiker's Guide to the Galaxy, this is the game for you!
Jason gets to revel in some glory this week as we catch up on a whole bunch of Pandemic. We covered some of the earlier versions way back in episodes 14 and 15 of the show. Please hop over to our website (www.everynightisgamenight.com) or our GeekList (https://boardgamegeek.com/geeklist/228542/every-night-game-n...) to check those out.
Anthony and Jason finally settle down for a chat about games, just the two of them. Nice to get back to our roots .
Animal Kingdoms, currently on Kickstarter, is the very first game from the new collaborative company, Galactic Raptor Games. The co-founders of Galactic Raptor, Carla Kopp and Dan Letzring, drop by to chat about the accessible nature of its card play, as well as the solo mode. Carla and Dan also chat about why they came together to form Galactic Raptor.
Stay tuned for the aftershow in this one! We get into some predictions for 2019, including a desire to see more diverse, off-the-beaten path games and what both Carla and Dan are doing to make that happen.
We are happy to be joined again by three designers of excellent games with non-traditional themes - Elizabeth Hargrave, designer of Wingspan; Sarah Reed, designer of Oaxaca: Crafts of a Culture; and R. Eric Reuss, designer of Spirit Island.
Happy New Years, everyone! Our number one wish here at ENGN is to get more and more games that color outside of the lines, so to speak. New and different games makes the gaming hobby better all around.
To that end, we gathered three designers of games with very non-traditional themes to share their thoughts - Elizabeth Hargrave, designer of Wingspan; Sarah Reed, designer of Oaxaca: Crafts of a Culture; and R. Eric Reuss, designer of Spirit Island.