Dice Tower Network Podcast: Every Night is Game Night

Every Night is Game Night is a weekly, 30-45 minute podcast about strategy and thematic games, with a special emphasis on cooperative and solo play. Every week, Anthony and Jason talk about the games they love - Anthony covers heavy strategy and Euro games, while Jason brings his passion for games with lots of theme and narrative. We do regular game reviews and frequently discuss a variety of topics in the board gaming world, ranging from serious to silly. We also bring you Kickstarter previews, as well as long form interviews with many of the most noteworthy names in the industry, including Matt Leacock, Ryan Laukat, Ignacy Trzewiczek, Scott Almes, Isaac Childres, and more! 

Regular Contributors:

Every Night is Game Night Episodes

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Jason climbs back into the solo chair this week to share another very different episode. He chats into two games that are thematic within the recently finished Easter season: the cooperative Kings of Israel (5:50), as well as the worker placement game also set in ancient Israel, Wisdom of Solomon (15:30).

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Jason climbs back into the solo chair this week to share another very different episode. He chats into two games that are thematic within the recently finished Easter season: the cooperative Kings of Israel (5:50), as well as the worker placement game also set in ancient Israel, Wisdom of Solomon (15:30).

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We had a big episode last week! Thanks so much to Marc Davis and Paul Grogan for hopping on. We’re slowing it down this week and just dropping a quick one into the feed. Please go ahead and catch up on old ENGN episodes and your other podcasts. We’ll be back next week with another full episode.

Before we go, though, please check out some written work Jason has been up to lately.

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Jason is very excited to host Every Night is Game Night's first Podcaster Roundtable on a specific topic. It started as a Twitter conversation, and it has now blossomed into its own podcast.

We welcome Paul Grogan from the Gaming Rules YouTube channel as well as Marc Davis from the Thoughtful Gamer blog to talk about theme in games and thematic gaming from all angles. We cover:

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We're talking deckbuilders this week, starting with the family weight game that teaches basic atom theory in as fun a way as I could think of, Subatomic (6:21). Also on the lighter side but for an older audience, we have the highly tactical and very cute Dale of Merchants (11:47).

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Whenever we discuss a difficult topic on an episode of ENGN, we like to come right back with something positive and fun. This week, we look at some games in nature (stretching the definition juuust a bit with Anthony's game), then talk about some ways that games make our lives better that you might not have thought about.

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To kick off today's episode, we chat about two reiterations of popular games. First, Anthony breaks down Duelosaur Island (7:46), the streamlined two player version of Dinosaur Island that promises nearly as much game in almost half of the table space. Then Jason presents Judge Dredd: The Cursed Earth (19:04), a post-apocalypse/ comic book retheme of the popular Lost Expedition from two years ago.

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Liz from Beyond Solitaire had a chance to sit down and interview AJ Porfirio about the newest season of Graphic Novel Adventures. This short interview serves as a nice companion to our regular episode this week.

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We're double dipping this week - preview and regular episode content!

We welcome back Liz from Beyond Solitaire and Wendy from the Singlehandedly blog to help Jason preview newest series of Graphic Novel Adventures.

Season Two is currently live on Kickstarter! Along with a preview, the gang also gives opinions and analysis of the existing Season One of the Graphic Novel Adventures. If you are curious at all about the series, we have you covered.

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We move on with our thirteen easy steps to teach a board game. Please check out the show notes for the Episode 126 to check out the first five steps to teach a board game. Most of those were about prep and proper introduction.

Now we're starting to get into it. Steps Five, Six, and Seven all have to do with laying a proper foundation for players so that everything else about the game makes sense. They are:

5) "In this game, you are a _____ trying to do ____" (covered last episode)
6) Demonstrate general game flow
7) Describe the basic victory conditions.

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