Every Night is Game Night is a weekly, 30-45 minute podcast about strategy and thematic games, with a special emphasis on cooperative and solo play. Every week, Anthony and Jason talk about the games they love - Anthony covers heavy strategy and Euro games, while Jason brings his passion for games with lots of theme and narrative. We do regular game reviews and frequently discuss a variety of topics in the board gaming world, ranging from serious to silly. We also bring you Kickstarter previews, as well as long form interviews with many of the most noteworthy names in the industry, including Matt Leacock, Ryan Laukat, Ignacy Trzewiczek, Scott Almes, Isaac Childres, and more!
Dice Tower Network Podcast: Every Night is Game Night
Every Night is Game Night Episodes
We have a special bonus episode this week featuring Frank West, new designer of The City of Kings, a fresh new game hitting Kickstarter this week. Jason sits down one on one to discuss the new game, how it plays solo, the inspirations and challenges in building it, and all things gaming and solo gaming with Frank in this special one shot episode. Enjoy!
This week, Anthony and Jason are diving headfirst into all things T.I.M.E Stories. We'll go through the basics of the game, what makes it unique, our impressions and solo experiences, and what we think of each of the currently available modules.
Super special episode this week as we welcome Isaac Childres, Owner of Cephalofair Games and Designer of Gloomhaven to the podcast. Isaac joins us for a half hour to discuss the upcoming Gloomhaven Kickstarter second printing, the game and its solo playability, some of the questions people have had about the game the last few months, and his next game, coming to Kickstarter this summer, Founders of Gloomhaven.
It's all things Gloomhaven in this very special episode. Check it out!
This week we're sitting down with Scott Gaeta, the owner and founder of Renegade Games. Scott has a huge background in the tabletop gaming industry, from his roots as a hobby game store owner more than 20 years ago, through time at Decipher, Upper Deck, Cryptozoic, and now Renegade Games.
This week we're looking at some of the games we've been playing lately, as Jason and Anthony dive into Gloomhaven and Clank! Learn about how Gloomhaven plays solo, what the experience of unboxing and sorting this beast is like, and whether it's worth keeping on your radar until the end of the year when reprints are due out.
Anthony had a chance to sit down with Andrew Parks, designer of Core Worlds, Star Trek Frontiers, Star Trek Attack Wing, and Assault of the Giants. Andrew's new game Dungeon Alliance, is on Kickstarter this month, so we talk about the game, the development process, and its solo elements. The campaign wraps up next week, so we're uploading this as an extra bonus episode for this week.
One Deck Dungeon is one of the hottest games in the solosphere right now, so we wanted to sit down with its creator, Chris Cieslik and ask him about the process of putting the game together, some of the challenges he faced, and what we can expect in the near future for the brand.
Listen and learn what went into this quick, yet epic solo experience and when you should prepare for your wallets to be tugged on again for its inevitable followup in our full length interview and discussion with Chris.
Last week we sat down with Ignacy Trzewiczek and discussed First Martians, the big new release coming soon from Portal Games. We managed to keep him around a little longer and asked about some of his other games and how the solo variants and modes for those games were created, what that development process looks like, and what it takes for a game fan to get involved in the process of creating these types of variants.
This week we have a very special episode featuring the designer of one of the hottest anticipated games of the year, Ignacy Trzewiczek. He joins us to discuss his newest game, which will release in the summer, and everything that went into it. Specifically, we ask him about the process of pulling the game together, the solo considerations in the design, and the differences and similarities between it and Robinson Crusoe.
In episode 20 of Table for One (the big 2-0!) we sit down to discuss three small deck card games and how they pull of their solo modes. Jason kicks things off with Valley of the Kings, followed by One Deck Dungeon with Anthony, and finally Villages of Valeria with Jason.
Check out what we think about all three of these games, how their solo modes work, what kind of scoring and game mode go into good solo variants and more.