Dice Tower Network Podcast: Every Night is Game Night

Every Night is Game Night is a weekly, 30-45 minute podcast about strategy and thematic games, with a special emphasis on cooperative and solo play. Every week, Anthony and Jason talk about the games they love - Anthony covers heavy strategy and Euro games, while Jason brings his passion for games with lots of theme and narrative. We do regular game reviews and frequently discuss a variety of topics in the board gaming world, ranging from serious to silly. We also bring you Kickstarter previews, as well as long form interviews with many of the most noteworthy names in the industry, including Matt Leacock, Ryan Laukat, Ignacy Trzewiczek, Scott Almes, Isaac Childres, and more! 

Regular Contributors:

Every Night is Game Night Episodes

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Jason sits down with Evan Derrick, designer of Detective: City of Angels, and the game's publisher, owner of Van Ryder Games, AJ Porfirio, to discuss the new game, now on Kickstarter.

Learn more about this deduction and crime solving game, it's multiple modes of gameplay, and whether it's one worth backing for solo gamers. 

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Jason sits down with Danny Lott, designer of Coma Ward to discuss his new Kickstarter project. The game, now on Kickstarter from Everything Epic Games, is a horror adventure board game taking place in a hospital. 

Learn how the game came together, what it offers that's unique in the space, and whether you should consider backing it in this week's Preview Series episode. 

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Jason sits down with Danny Lott, designer of Coma Ward to discuss his new Kickstarter project. The game, now on Kickstarter from Everything Epic Games, is a horror adventure board game taking place in a hospital. 

Learn how the game came together, what it offers that's unique in the space, and whether you should consider backing it in this week's Preview Series episode. 

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We interrupt our regularly scheduled podcast (sorry, AJ!) in order to bring you coverage of one of the hottest kickstarter projects of the year - 7th Continent. Anthony was unable to make it, but Jason was lucky enough to get help from game designer and podcaster Peter Gousis, as well as reviewer Zach Homrighaus. 

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We interrupt our regularly scheduled podcast (sorry, AJ!) in order to bring you coverage of one of the hottest kickstarter projects of the year - 7th Continent. Anthony was unable to make it, but Jason was lucky enough to get help from game designer and podcaster Peter Gousis, as well as reviewer Zach Homrighaus. 

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More fantasy adventure! Jason chats with Tristan Hall, the designer of Gloom of Kilforth, who is currently running a kickstarter for a reprint of the base game and some small expansions. If you like games like Talisman or Runebound, this one might be for you! We also get into some critical questions that players have asked about the game, then talk about some other projects that Tristan has on the hopper.

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More fantasy adventure! Jason chats with Tristan Hall, the designer of Gloom of Kilforth, who is currently running a kickstarter for a reprint of the base game and some small expansions. If you like games like Talisman or Runebound, this one might be for you! We also get into some critical questions that players have asked about the game, then talk about some other projects that Tristan has on the hopper.

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Anthony and Jason sit down and discuss 7 more games from Gen Con and the summer. We're knocking out a big backlog of the biggest and best games we got to the table this summer, so make sure to check out our run through of the following:

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Anthony and Jason sit down and discuss 7 more games from Gen Con and the summer. We're knocking out a big backlog of the biggest and best games we got to the table this summer, so make sure to check out our run through of the following:

Play

This week, Jason has a chat with Viktor Peter and David Turczi about their latest project, Cerebria: The Inside World. Mindclash Games has certainly earned some momentum with Trickerion and Anachrony before it.

Now they hope to keep it moving with this complex, faction vs. faction game where different aspects of a person's psyche vie for ultimate control. Viktor and David talk about the game's origin, mechanisms, levels of interaction, and solo play. As of this recording, you have less than 10 days to go in the campaign, so check it out!

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