Dice Tower Network Podcast: Every Night is Game Night

Every Night is Game Night is a weekly, 30-45 minute podcast about strategy and thematic games, with a special emphasis on cooperative and solo play. Every week, Anthony and Jason talk about the games they love - Anthony covers heavy strategy and Euro games, while Jason brings his passion for games with lots of theme and narrative. We do regular game reviews and frequently discuss a variety of topics in the board gaming world, ranging from serious to silly. We also bring you Kickstarter previews, as well as long form interviews with many of the most noteworthy names in the industry, including Matt Leacock, Ryan Laukat, Ignacy Trzewiczek, Scott Almes, Isaac Childres, and more! 

Regular Contributors:

Every Night is Game Night Episodes

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In part one of our epic two part special, Luke Hector joins us to discuss solo games. But not just any solo games, our top 10 solo games. Each of us shares our top 10 list, from the crunchiest euros to the goofiest variants. 

The episode ended up being nearly two and a half hours long, so we've split it into two. Today, you're getting #10-6 on the list, and on Friday we'll be dropping #5-1 plus some extra bonuses. Enjoy the episode and be sure to check out Luke's feed on the Broken Meeple. 

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Jason sits down with designer Keith Matejka to discuss Roll Player and the expansion, currently on Kickstarter: Monsters & Minions. 

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Jason sits down with designer Keith Matejka to discuss Roll Player and the expansion, currently on Kickstarter: Monsters & Minions. 

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This week on Every Night is Game Night, Anthony and Jason sit down to discuss solo variants. We pick four games with different takes on adding solo play to a typically multiplayer-only game and discuss how they play in general, but also how that approach tends to work, while selecting our favorites from the bunch. 

The games covered include Five Tribes, 7 Wonders, 7 Wonders Duel, and Takenoko. We also dig a bit into Automa and how it can help to improve solo play through carefully mimicking the opposing player's turn. 

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This week on Every Night is Game Night, Anthony and Jason sit down to discuss solo variants. We pick four games with different takes on adding solo play to a typically multiplayer-only game and discuss how they play in general, but also how that approach tends to work, while selecting our favorites from the bunch. 

The games covered include Five Tribes, 7 Wonders, 7 Wonders Duel, and Takenoko. We also dig a bit into Automa and how it can help to improve solo play through carefully mimicking the opposing player's turn. 

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Jason sits down to discuss the new campaign on Kickstarter for Outer Limit Games with developer, Joseph Pilkus. Titled Tradewars - Homeworld: Exterra Edition, the game promises a unique take on deck building and sci-fi exploration with solo support. 

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Jason sits down to discuss the new campaign on Kickstarter for Outer Limit Games with developer, Joseph Pilkus. Titled Tradewars - Homeworld: Exterra Edition, the game promises a unique take on deck building and sci-fi exploration with solo support. 

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We were super excited this week to have a bit of time to talk with Josh and Adam Carlson, the founders of Chip Theory Games and designers of Too Many Bones, one of the hottest solo games out there right now. 

They sat down with us to chat about the game, their approach to components in design, some of the criticisms the game has received and what we can expect in the future from both Too Many Bones and Chip Theory. 

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We were super excited this week to have a bit of time to talk with Josh and Adam Carlson, the founders of Chip Theory Games and designers of Too Many Bones, one of the hottest solo games out there right now. 

They sat down with us to chat about the game, their approach to components in design, some of the criticisms the game has received and what we can expect in the future from both Too Many Bones and Chip Theory. 

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This week Anthony Shares three games he's been playing lately that are sometimes hard to find with Leaving Earth, Helionox (and the upcoming Deluxe edition), and Dungeon Time. Jason has some tips and thoughts on how to make sure you have a chance of finding those hard to find games, and the guys talk about some of the games these ones resemble if you're not able to track down a copy. 

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