This episode we are looking at one of Gray's new favourite game - Dungeon Petz (well, it's new to us).
What do the other corners think of the game? Do they all agree it is a fantastic game? No? Are you surprised?
We have a look at the game length, and the main mechanisms of the game. Also we discuss the weight of the theme versus the weight of the game. What parts of the game do we like the most, are there parts that we do not like? Do we all agree that the game is thematic? Is there any piece of the game that breaks that theme?
What makes this game stand out against over worker placement games?
And have we finally found a really good rulebook?