The Innkeeper's Table is series of bite-sized episodes intended to bridge the gap between experienced gamers and newcomers to the hobby. We focus on a single topic each episode, for 20 minutes or less, in order to make board games more approachable to new gamers and spark discussions that gamers of all experience levels can join in on.
Dice Tower Network Podcast: The Innkeeper's Table
The Innkeeper's Table Episodes
So we tried something new with this month's Game Spotlight. Alchemists is a game that Dylan loves, but Bill has never played. For this episode, Dylan tries to sell Bill on the concept of the game and make him want to give it a try. Will he succeed?
So if A equals B and B equals C, and the square root of -1 is i, then that means the black dog is the biggest, except for on nights with a full moon, when Mr. Johnson turns into a werewolf, and...
Logic and deduction games typically entail putting together bits of information, then interpreting them to come to a conclusion. Of course, this can play out differently depending on which game you're playing. Make sense?
Better listen to the episode. We explain it better there.
This episode was supposed to be posted on 10/01/21, but it was delayed a week. Because of that, you get two episodes this week! Here's the first one...
Yahtzee is the granddaddy of the roll-and-write (NOT Roland Wright!) genre. So if you loved this iconic game, what are some other—more modern—games that you might want to try? It's time to roll the dice and find out.
Game nights come in all shapes and sizes... but which size should you choose? Dylan and Bill talk about the pros and cons of larger game nights vs. smaller ones and everything in between.
Ah, the life of an Elvaland—a dwarvish councilmember and warchief from Norse mythology. To defend the realm from the rampaging dragon Fafnir, you need to gather the greatest warriors in the land—a greater collection than your rival Elvalands! And how do you do that, you ask? You pay them the most, of course!
In this episode, Bill and Dylan discuss the popular auction game, Nidavellir.
"Do I hear 5 crystals? 5? Who'll give me 7? I've got seven! 10?" In many board games, the most prized resources are finite, and players are scrambling to get the pieces that will help their strategy. How do you determine who gets those resources?
In games with an auction mechanic, they go to the player who wants them most! Or at least... who's willing to pay the most to get them.
What are your thoughts on auction mechanics? Let us know at email@example.com.
Did you enjoy Jenga? Do you want more games where you need to have nimble fingers or need to build structures without knocking them over? Dylan and Bill make suggestions in this episode for games you may want to check out.
The hosts answer a question from one of our listeners. If you're traveling and need to fit a wide variety of games into as small a space as possible, what's the best way to go about it?
As Kickstarter pledges are now being delivered in earnest, Eric Lang's Ankh: Gods of Egypt has been on everyone's minds lately. The third in a trilogy (and the sequel to Dylan's favorite game, Rising Sun) is the focus of our discussion in this episode. (Heads up—this episode is a little bit longer than most!)
The second half of Dylan and Bill's discussion of End of Summer SaltCON 2021 in Layton, Utah.