Dice Tower Network Podcast: The Innkeeper's Table

The Innkeeper's Table is series of bite-sized episodes intended to bridge the gap between experienced gamers and newcomers to the hobby. We focus on a single topic each episode, for 20 minutes or less, in order to make board games more approachable to new gamers and spark discussions that gamers of all experience levels can join in on.

Regular Contributors:

The Innkeeper's Table Episodes

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It's a special two-game episode filled with longing stares and fingers bent into the shapes of hearts! First, the panel takes on Justin Bieber: Always Be Mine...where players must be willing to do anything to earn the attention of the pop idol! Does anyone in the panel have what it takes to turn Justin's finely coiffed head? Then, it's Justin Bieber: Backstage Pass...a trivia game where players must prove their mastery of Justin Bieber minutiae in order to claw their way to a backstage meet-and-greet with "The Bieb" himself!
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Hoist your sails and brush up on your Portu-Greek, because Flip the Table is about to take you to Waterworld! This board game, based on the 90's Kevin Costner spectacle of the same name, has players sailing their Trimarans around the endless sea of a post-apocalyptic future as they search for the mythic "Dryland"...all while escaping the infamous Smokers, who try to run them down aboard the Exxon Valdez. Can a board game based on one of the biggest box office bombs of all time somehow transcend its license and deliver a compelling experience? It won't cost you 40 quarters to find out...
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Are you feeling ambitious? Perhaps..."Enterprise"-ing? Then you'll want to download this episode as the panel returns to the Final Frontier for the Star Trek Game from 1979! We fire up our warp engines (with entirely randomized controls) and race each-other to be the best space diplomats/Gorn punchers by completing secret missions. Do we have the guts, nay, the "Bones" to rise to the top of the Federation ranks? Plus, in the Battle of Wits, we make up a bunch of stuff. 
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What's red, fuzzy, and started a lot of fights in the 90's? Why Elmo, of course! We take a trip to Sesame Street for Elmo's Birthday Game, a Candy Land-esque affair where players race to get all their gifts to Elmo's party before he arrives to speak in the third person about his cake and stuff. Does this title contain sufficient levels of Oscar the Grouch to be an acceptable game for your family? Plus, in the Battle of Wits, we play a classic Sesame Street game...
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Flip the Table has returned...with a bad case of Pac-Man Fever! We're joined by Bangor City Councilor Gibran Graham as we revisit the Pac-Man board game universe with this Milton Bradley classic. Players take on one of four colored Pac-Men (Pac-Mans? Pac-Mani?) as they race to munch marbles and earn points. Using a special brand of roll-and-move necromancy, players also send ghosts to gobble opponents and steal their marbles away from them. Does this game faithfully recreate the arcade phenomenon, or does playing it feel like swallowing a key? Kick off the new year with us as we find out! 
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It's time once again for our super-sized, super-spectacular, super-bedazzled End of Year Special! We stop rolling and moving for once so we can take some time to answer a bunch of your questions and mispronounce all of your names. Then, we'll give our annual awards for the best and worst games we've covered in 2014. And it wouldn't be a special episode without another fan-created Battle of Wits, where the panel will fight for tens of thousands of VALUABLE POINTS! FTT will return in January...but for now, enjoy this special double-episode!
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This week's game is a certified cult classic...a Milton Bradley title that makes even hardened hobby gamers want to play "Once More, with Feeling!" In Buffy the Vampire Slayer, players roll and move their way through Sunnyvale, fighting ancient vampires and searching for mystical artifacts...all while experiencing their own brand of teen drama (presumably). The panel searches for weapons, researches magic spells, and calls for help from the denizens of the Whedonverse while trying to prevent Buffy from being destroyed or turned into a vampire.
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Just in time for the much too early start of the Christmas season, we're playing the Home Alone board game! This spin and move memorization game, based on the massive 90's blockbuster, has players controlling both a particularly independent 8 year old and the infamous "Wet Bandits" as they try to protect the family's valuables while springing the most lethal traps on the crooks. Has the panel had enough of this one, or are they thirsty for more? Plus, Flip gets the fans involved in a very special (too early for the) holiday edition of the Battle of Wits!
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Take a little Mr. Wizard, a little Ren and Stimpy, and blend in a heaping helping of roll and move, and you get the Beakman's World: Beakmania Game! In this trivia/dexterity hybrid based on the 1990's-era educational science show for kids, players battle for beakers at Beakman's lab...using such varied props as dominoes, magnetic marbles, plastic discs, wadded up paper, rulers, and balloons. Does this nineties-tastic edutainment title manage to work in a little actual entertainment on the side? Plus: Professor Laserbooks tries to make a subjective Battle of Wits a little more scientific...
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A board game about the Springfield Nuclear Power Plant? That's unpossible! This week we're diving into The Simpsons: Don't Panic...a game of spinning donuts and silly mayhem based on one of the longest running animated series of all time. Players compete in a series of crazy stunts in 60 second bursts as they race to collect enough pieces of junk to stop the reactor from melting down and, presumably, ending civilization. Does this game contain enough zany fun to make us say "Ay caramba," or will we be left eating our shorts?

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