Dice Tower Network Podcast: The Innkeeper's Table

The Innkeeper's Table is series of bite-sized episodes intended to bridge the gap between experienced gamers and newcomers to the hobby. We focus on a single topic each episode, for 20 minutes or less, in order to make board games more approachable to new gamers and spark discussions that gamers of all experience levels can join in on.

Regular Contributors:

The Innkeeper's Table Episodes

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AJ Brandon, storefront manager at Board Game Bliss, discusses how to make sure your game stands out in retail.We talk about why some games stay on a store shelf for 2 minutes while other games sit there for 2 years. And we talk about what both designers and publishers can do to get their games noticed. And be...

The post How to Stand Out in Retail with AJ Brandon appeared first on Board Game Design Lab.

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Emerson Matsuuchi, designer of Century: Spice Road, discusses how to use math to design better games.We talk about game balance, spreadsheets, mathematical models, and more.

The post Using Math to Design Better Games with Emerson Matsuuchi appeared first on Board Game Design Lab.

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Travis Jones, designer of Pendulum, discusses what all goes into the design process for a real-time game.We talk about time constraints, chaos, analysis paralysis, board layout, and more.

The post Designing a Real-Time Game with Travis Jones appeared first on Board Game Design Lab.

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Shannon McDowell, puzzle maker and escape room designer, discusses what designers and publishers need to think about when designing puzzle games and games with puzzles in them.Shannon has done a ton of research on puzzles and how they relate to culture and cultural biases for Wilfred Laurier University. And she has a great system for defining and...

The post Puzzles in Games with Shannon McDowell appeared first on Board Game Design Lab.

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Jeremy Howard, reviewer at Man vs Meeple, discusses what makes a great solo game.Jeremy is super passionate about solo games, and we dive into examples of excellent solo games, capturing tension, solo modes for multiplayer games, and more. [mobileonly]To download this episode to your phone, click HERE.[/mobileonly]

The post What Makes a Great Solo Game with Jeremy Howard appeared first on Board Game Design Lab.

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