The Ludology site is about providing an analytical discussion of the how's and why's of the world of board games. Rather than news and tgreviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.
Dice Tower Network Podcast: Ludology
In this classic GameTek, Geoff takes a look at a recent study about who wants to play games - and why.
Gil and Geoff take a look at game balance. What is it, exactly?
In a spooky Biography of a Board Game, Scott Rogers takes a look at Chill: Black Morn Manor and Betrayal at House on the Hill.
Gil and Geoff are joined by Isaac Vega, designer of Dead of Winter and Neon Gods to discuss ways to integrate story into the board games.
In this classic GameTek, Geoff dives into the details of the AI that defeated the top poker players on the planet.
Gil and Geoff discuss hard incentives vs soft incentives. What makes people want to play a game? What makes them have fun? What makes them want to play again?
Professor Scott Rogers is back with the biography of Twilight Imperium.
Gil and Geoff are delighted to welcome Jamey Stegmaier from Stonemaier games. We discuss life after Kickstarter, and Jamey's design philosophy.
In this classic GameTek, Geoff looks at the relationship between luck and strategy.
Gil and Geoff deconstruct the new Wolfgang Warsch game The Mind. What makes it tick? What does it do right, and what does it do wrong?