Ludology: Ludology 283 - Tools of the Trade


Erica, Gil, and Sen discuss some of the tools and processes they use at the various phases of designing a game from their varying perspectives of an in-house designer, a publisher, and freelance designer/developer. 


00:08:31 DDS is an acronym for Detailed Design Specification

00:11:38 LucidChart browser-based flowcharting and more

00:18:43 Canva free online graphic design tool

00:19:13 Tabletop Simulator is a virtual tabletop (VTT) run on Steam 

00:19:14 Tabletopia is a browser-based VTT

00:21:26 Also known as an MVP - a “Minimum Viable Prototype”

00:21:45 Filemaker Pro is a relational database 

00:21:57 Nandeck is cardmaking software 

00:22:05 Component Studio is a full game design suite that is hooked up to the Game Crafter

00:26:06 Adobe Creative Suite is the industry standard for the industry in terms of graphic design 

00:27:54 Photopea is an online Photoshop equivalent for raster images

00:28:29 GIMP is an open source Photoshop equivalent

00:29:15 Inkscape is a free equivalent of Illustrator for vector images

00:29:57 The Affinity Suite is a one-time payment suite of graphic design and illustrative tools

00:36:46 Fiskars Rotary Cutter is Sen’s weapon of choice 

00:37:13 Arc punches, square punches and corner punches, oh my! This is an example of a 1” arch punch:

00:41:36 Midjourney and Dall-e are prompt-based AI Art generators /

00:44:58 Some great sources for icons etc.

00:45:32 Face generating software ThisPersonDoesNotExist

00:48:46 Functional Fixedness is the psychological phenomena when a person cannot see any other use for an item because their initial understanding of how it’s used is the only way they think it can be used

00:49:10 Sunk Cost Fallacy occurs when a person will not make a change, even one that is likely to be highly beneficial, due to the perceived amount of time, money, effort, etc.they have already invested in the current strategy

00:55:58 You can record your screen right from Windows and MacOS

The Ludology site is about providing an analytical discussion of the how's and why's of the world of board games. Rather than news and tgreviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

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