Dice Tower Network Podcast: Ludology

The Ludology site is about providing an analytical discussion of the how's and why's of the world of board games. Rather than news and tgreviews, Ludology explores a variety of topics about games from a wider lens, as well as discuss game history, game design and game players.

Regular Contributors:

Ludology Episodes

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In this classic GameTek episode, Geoff takes a look at the classic Rock, Paper, Scissors, and what it tells us about game theory.

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Ryan and Geoff discuss Family Games - What are they and what makes them work?  Ryan goes back to his educational theory studies to break it down.

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Ryan and Geoff discuss Family Games - What are they and what makes them work?  Ryan goes back to his educational theory studies to break it down.

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In this classic GameTek episode, Geoff takes a look at abstract games, and attempts to solve them by computer. And does it matter if they are?

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In this classic GameTek episode, Geoff takes a look at abstract games, and attempts to solve them by computer. And does it matter if they are?

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Ryan and Geoff are very pleased to be joined this episode by special guest Scott Nicholson, of On Boardgames, and Boardgames with Scott.  They discuss complexity - different types of complexity, when complexity is called for, and how it can be managed.

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Ryan and Geoff are very pleased to be joined this episode by special guest Scott Nicholson, of On Boardgames, and Boardgames with Scott.  They discuss complexity - different types of complexity, when complexity is called for, and how it can be managed.

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In this classic GameTek episode, Geoff takes a look at research that was done on the fairness of dice. How 'unfair' can standard off-the-shelf dice get?

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In this classic GameTek episode, Geoff takes a look at research that was done on the fairness of dice. How 'unfair' can standard off-the-shelf dice get?

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Ryan and Geoff discuss the differences between turn-based and simultaneous-action games. What are the advantages of each type of design?

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