Chris and Wendy Yi bring topical discussions and in-depth reviews in 30 minutes or your podcast is free! Based out of Las Vegas, NV, they're excited to bring you new episodes every Saturday.
Dice Tower Network Podcast: Meeple Overboard
Meeple Overboard Episodes
We sat down with Shem Phillips, designer of the North Sea trilogy and the forthcoming Architects of the West Kingdom, and Tim & Kristin Devine, designers of the forthcoming North Sea Epilogues! Want to learn more about this RPG system that's hitting Kickstarter on September 12th? You're in the right place. Get the inside scoop today, and mark your calendars! Also, do you want to hear an actual podcast play of the North Sea Epilogues system? Go check out Victory Condition Gaming on YouTube, and upcoming episodes of Roll to Play, Modifier, and Party of One podcasts.
We got to sit down with Timm Metivier who will become a bit bigger of a name, as he is now one of the co-organizers of the brand new Dice Tower West. This is the new board game convention in collaboration with The Dice Tower to create a bigger board game convention in the West. Timm has done a lot of great things, so he shares a lot of great stories and insights with us! Tickets for Dice Tower West go on sale Tuesday September 4th at 9am PST. Grab 'em while they're hot!
Ever wanted to know how board games are made? We'll tell you some of the interesting bits we learned. Also, why do Awful and Awesome mean polar opposites? Lastly, we review Istanbul the Dice Game by Rudiger Dorn and published by AEG.
If you know us, you know we love the simple and engaging designs of Phil Walker-Harding, a designer out of Australia. Well be prepared to inject your ear holes with the great sounds of him being interviewed by us. We discuss his upcoming game, Gizmos, talk about his design history, and learn a little about himself. Enjoy!
What games from one, two, or even ten years ago have you wanted to play but just haven't been able to yet? We revisit this topic from a year ago, originally recommended by Wayne Schliegel. Another listener mentioned we should come back to this topic every year or so, so here we are, a year later, following up on the original list, and adding a new 5 that we want to play. Off we go!
We finally did it. We finally played the longest, biggest game of our list of games we've wanted to try in our life. Want to hear our thoughts? You came to the right place! We're also talking about curbing your criticism, and reviewing Welcome To by Deepwater Games. Happy listening!
It's the big 75, and we're reviewing the newest Century game from Emerson Matsuuchi and Plan B Games, Century: Eastern Wonders. How is this follow-up to the acclaimed Century: Spice Road? Well, there's still spices, but there's no road. There's an ocean of islands for you to go about and ...still trade cubes. But it's fun. Check out our full thoughts!
We're going back in time and reviewing a classic game, Lords of Waterdeep. This game put Worker Placement on the map (pun intended) for a lot of folks, so how does it hold up six years later? Also, we discuss a little about the history of Roll and Write games and what makes them fun. Also, in honor of Wendy's birthday, we talk about birthdays around the world. Cheers!
Chris and Wendy go over their Top 5 light games. These games can be simple to play, easy to teach, easy to grasp for new players, playable in 10-30 minutes perhaps. We'll talk a bit about how we define a light game, and give our top 5 list. Share with us what your favorite light games are!
I feel the need, the need for building an engine of goods conversion to maximize contracts to earn the best imports! If you've ever said that, you need to listen to our review of Clans of Caledonia. We also have some fun discussion on push/press your luck games. Enjoy!