Dice Tower Network Podcast: Tabletop Game Talk

Tabletop Game Talk is a weekly podcast that not only talks about games but also covers the topics of the board game hobby in general.  Chris, Kitty, and Josh each bring a different view point to the conversation in a fun and easy to listen to format.  The top of every episode includes feedback from our listeners to encourage a strong and interactive community.

Regular Contributors:

Tabletop Game Talk Episodes

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This week we talk about our experiences with playing role playing games online.  The good, the bad, the tactical vs theater fo the mind.  And of course we talk about toddlers eating apples and a new giveaway that's coming up. Oh, and if you're wondering what imperfect is: http://imprfct.us/v/chris_3066  (You and Chris both get $10 off if you use this link to sign up!)
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This week we talk about the effects of negative reviews on our psyche.  Ok, Chris's psyche, Josh and Kitty have different options on the subject.  But overall we try and answer the question... does hearing something negative about something you like, change how you enjoy that something? Sean Peck's Cthulhu: Death May Die review: https://youtu.be/0wSETzkmnRw The board game app tracking site: https://boardgamer.app
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This week we talk about... a lot of stuff.  Easter and Passover, Animal Crossing and Tiger King, Painting and Cthulhu, and we even get a little political/economical about gaming supply chains.  Oh and we did it all with a live (but silent) audience, so if you want to be a part of the show next week, keep reading... Want to be a spectator while we record over zoom?  Then join us!  You can get all the info at tabletopgametalk.com/live.  There you'll find our next recording time (typically Mondays at 8:30pm central) as well as the zoom link to use to join us.
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[Note: there was about 1 minute that a bad audio file went live.  So if you can't hear Fletcher, you auto downloaded during that minute.  Just deleted the file and redownload and everything should be ok.]
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Well this title sounds bad - but no, we're not bored with board gaming, but maybe some people are and we're going to talk about how to get over that boredom.  Also, this episode could be titled something along the line of Tangent Time... so be ready for some of that too!
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Social distancing seems to be the phrase of the day and with all this distancing we're finding ourselves with a lot of extra time on our hands.  So what do gamers do with extra time, they game, but... oh right, we need to social distance.  In this episode we talk about ways we can still game without being in the same room.  (Oh and this isn't about video version of games or electronic gaming platforms.)
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This week, while in quarantine, we talk about The Game Designers Movie by Eric Rayl.  This is a great peek behind the hobbyist board game designer curtain.  We only give an overview, but it's definitely worth watching.  You can find out more at http://www.thegamedesignersmovie.com
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This week we catalog a bunch of board game apps.  Kitty and Fletcher haven't played many of these, yet, but Chris seems to have played everything - yeah yeah, not surprising.  But we do talk about a ton of games, so in case you missed any, here is the list... Pandemic Catan Classic Ticket to Ride 7 Wonders Splendor Mille Bornes Ganz Schon Clever / Doppelt So Clever Sushi Go Morels Tides of Time Friday Santorini Epic Onitama Patchwork 7 Wonders Duel Jaipur Twilight Struggle NS Hex Eclipse Through the Ages Terraforming Mars Lords of Waterdeep Castles of Burgundy Castles of Mad King Ludwig
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This week we go long.  Well not really long in the episode, but long in gaming.  Or really we just talk about long gaming sessions.  Like all day or maybe even a weekend.  Sometimes the same game, sometimes a series of games.  Sometimes you just need to go through an entire legacy game in one session (ok, no, you should never really do that).  But in any case we're talking about long gaming sessions.  Because they are fun!
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This week we're talking about competitive legacy games (or campaign games) and how the story can overshadow the game play and desire to win.  At least for some people.  This is all spoiler free, mostly because we don't remember enough of some of these games to spoil them in the first place, and because it's not nice to spoil stuff. If you want to read the credits, send an mp3 (or similar audio file) of you reading the following names. (feedback@TabletopGameTalk.com, subject: CREDITS)

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