Dice Tower Network Podcast: Tabletop Game Talk

Tabletop Game Talk is a weekly podcast that not only talks about games but also covers the topics of the board game hobby in general.  Chris, Kitty, and Josh each bring a different view point to the conversation in a fun and easy to listen to format.  The top of every episode includes feedback from our listeners to encourage a strong and interactive community.

Regular Contributors:

Tabletop Game Talk Episodes

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This week we're looking at the age old question, why make games.  In doing so we talk about the games we're thinking of and the state of design they are in.  We also touch on the difficulty of making games in the first place.  Oh, and we learn a little bit about White Castle as well! If you want to read the credits, send an mp3 (or similar audio file) of you reading the following names. (feedback@TabletopGameTalk.com, subject: CREDITS)
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This week we finally talk about our gaming couch to 5k which we end up renaming near the end of the conversation (spoiler alert: the title of the episode).  We take 4 different approaches (4th thanks to Joey) to create our lists.  And find it's a fun thought experiment at the very least.  Oh, and Chris really likes Homeworlds, so you should check it out. If you want to read the credits, send an mp3 (or similar audio file) of you reading the following names. (feedback@TabletopGameTalk.com, subject: CREDITS)
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This is a continuations of last weeks episode and we pick up where we left off...talking about rulebooks again.  This is the last time we talk about rulebooks though, we promise.  Kickstarters and rulebooks, both topics are off limits for Chris and Kitty now. If you want to read the credits, send an mp3 (or similar audio file) of you reading the following names. (feedback@TabletopGameTalk.com, subject: CREDITS)
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This week is all about you, well your feedback.  Ok well, for the vast majority of you, it's about other people's feedback, but you're still a part of it all, so that's completely ok.  Alright, alright, this is probably mostly about rulebooks again.  And only part 1?  huh!@!?.
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This week we add on to our episode 177/40 discussion (talking about rulebooks) and talk about what it would be to get rid of the rulebook.  We take different sides on this one right down to whether we should even consider getting rid of rulebooks at all.  And if we did what it should and shouldn't look like.  We could have problem gone on for another couple hours, but had to cut it at some point...
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This week we wanted to talk about getting rid of rulebooks.  But Kitty is too sick to record, so instead of recording without her, this is a rerun of episode 40 where we talk about what we like and don't like about rulebooks.  It's been edited to remove time sensitive content (what we referred to as off topic at the time) but otherwise remains intact and relevant to next week's conversation where we really will talk about getting rid of rulebooks.
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It's the start of a new year, so where better to start than talking about how complex the games we play really are.  And as a result we find out what types of games we really enjoy the most when it comes to complexity.  Oh, and we talk a lot about BGG's weight rating for games, turns out it's a surprisingly good indicator for games you may or may not like.
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Last week we looked back, this week we look forward.  We talk about a few games we're looking to play in 2020, we talk about some cons we may or may not go to.  Kitty makes an announcement.  And we go on a whole lot of tangents.  Happy New Year!
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This week Kitty and Chris look back at 2019.  They cover the Kickstarters they backed, the top games of the year, and a little behind the scenes of the podcast over the year.
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This week we talk about party games.  And technical difficulties that we did our best to edit out.  But if you detect any unexpected laughter or exasperation, blame Comcast.  We do.

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