Dice Tower Network Podcast: Tabletop Game Talk

Tabletop Game Talk is a weekly podcast that not only talks about games but also covers the topics of the board game hobby in general.  Chris, Kitty, and Josh each bring a different view point to the conversation in a fun and easy to listen to format.  The top of every episode includes feedback from our listeners to encourage a strong and interactive community.

Regular Contributors:

Tabletop Game Talk Episodes

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Today we're live at GenCon 2019.  Well, not live anymore, but we were live when we recorded the show.  I guess that's always the case too...  Ok, we had an audience and we made them do work.  How's that?  This is one of our favorite shows because we get to have real back and forth conversations with some of you and that's very cool for us.  So thanks to the people that could be there and even more thanks to those of you that couldn't but still tune in each week.   Email us at feedback@TabletopGameTalk.com - for questions and feedback.
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Today we’re we are talking about, how big box stores, like Walmart and Target effect the local game store and the industry as a whole. Are Target exclusives a good thing? Are these store pulling business away from the smaller stores? Is this the end of the local game store? No, but it is worth looking into how big box stores getting into the hobby will affect the hobby going forward.   Some links that were referenced in the show... Monty Python Brits naming US states Americans naming European countries  
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Who's Trevor Davis?  A game designer we've never heard about?  An amazing artist?  Maybe a publisher of the next great game company? Maybe, we're not sure.  But what we are sure of is Trevor writes us.  A lot.  And we love it.  And his 20 questions email inspired us (ok, Chris) to make an episode out of it.  So if you want to know what kind  questions a Trevor Davis might ask, this episode will answer all those questions.
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This week we look at what might be a board game bubble, or what might not be.  Who knew Fletcher had an econ degree?  This one has layers that might be enlightening, if they are at all understandable.  Bubbles. Email us at feedback@TabletopGameTalk.com - for questions and feedback.
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We've run out of topic!  Not really, but this is a grab bag of an episode none-the-less.  Fireworks, babies, weddings, and of course we do talk about some games and feedback.  Don't worry, we'll be back to a normal episode next week... probably. One last thing - you may notice this was published earlier than normal.  We've been having some issues with our auto publisher, so we figured it's better to be early than to be late when the auto publisher fails. Email us at feedback@TabletopGameTalk.com - for questions and feedback.
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Today we’re doing our first top 10 list.  Well, three of them really.  There are no rules to the list, just that there are 10 games on it.  We don't want to spoil the list here.  But we also know that it's handy to have a written reference, so we'll spoil the list below the the links.  In other words, don't scroll down until after you've listened to the show! One last thing - you may notice this was published earlier than normal.  We've been having some issues with our auto publisher, so we figured it's better to be early than to be late when the auto publisher fails.
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Today we’re talking about being super competitive and the games that encourage this level of competitiveness.  We’ve all seen these types of players, or maybe know them, or maybe are them… The players that must win.  The “If you’re not first, you’ve lost” kind of players.  So, we’re going to talk about competitiveness in gaming.   Chris's "Harry Poter Pokemon Go" friend code: 9318 2355 6817   Email us at feedback@TabletopGameTalk.com - for questions and feedback.
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Today we’re talking about vacation games. These could be games we bring with us or games we find sitting on the shelf of our AirBnB or in the closet of grandma’s house. What makes games good, or awful choices for this situation? Link to the post credit article we were talking about: https://www.nbcnews.com/better/pop-culture/why-board-games-bring-out-wor...   Email us at feedback@TabletopGameTalk.com - for questions and feedback.
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Today we’re talking about those games that take up a LOT of space. Sometimes that means space on the table, but it often means multiple boxes, or over sized boxes, or dozens or hundreds of miniatures. These are the games that are a challenge to store and likely a bigger challenge to get a chance to play. So today, we’re talking about what attracts us to, or repels us from these games.   Email us at feedback@TabletopGameTalk.com - for questions and feedback.
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This week we talk about TheGameCrafter.com.  This is a site that lets you make and print games, but it also has a lot of other cool features that even game designers may want to use.  We talk all about it.  Trust us, everyone should listen to this one... Email us at feedback@TabletopGameTalk.com - for questions and feedback.

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