World of Warcraft - Wrath of the Lich King is an upcoming game from Z-Man Games and designed by Justin Kemppainen, Alexandar Ortloff, and Michael Sanfilippo. It uses the "Pandemic" system to defeat the minions of the Lich King. Head on over to the Dice Tower game play video to find out much more about it here.
Dice Tower News Archives
In this episode, Tom is away, so Crystal joins Eric to talk about 50 Missions of The Crew, Hugo, Alice is Missing, Arch Ravels, Gravwell 2nd Edition, and Stellar. Geoff talks about choking, and we finish up with a Top Ten list of games that be played in 30 minutes or less.
In this episode, Tom, Suzanne, and Eric discuss Shake Up, Rise of the Metro, Almadi, Happy City, EXIT: The Gate Between Worlds, and Picture Perfect. We answer questions from the mailbag, and then the words start flying as we list our Top Ten Games that make it easy to Trash Talk.
Dark Ages: Heritage of Charlemagne, designed by Adam Kwapiński and Andrei Novac, is a unique 4x game that adds Euro mechanics to the genre. Head over to the Four Squares review to find out more and see how the team feels about this one.
In this episode, Tom and Eric discuss Omega Virus Prologue, Exit: The Sacred Temple, Sweet Existence: A Strange Planet Card Game, Snakesss, Mystic Paths, and So Clover! Geoff heads to the Olympics, and we answer questions from the mailbag. Finally, we finish up with our Top Ten Games that have won the Spiel des Jahres award.
The Four Squares take a look at Cascadia, designed by Randy Flynn. Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. It features some fantastic art by Beth Sobel! Watch the review over here.
In this episode, Tom and Eric discuss Islands in the Mist, Aggretsuko: Work/Rage Balance, Crack the Code, Great Wall, Chronicles of Drunagor, and Ankh: Gods of Egypt. Geoff previews an Interview about the current international shipping woes, and we answer questions from the mailbag. Then, we finish the show with our Top Ten City Building Games.
Meadow, designed by Klemens Kalicki and published by Rebel Studio, has been a popular new game with stunning artwork and centers on hand management and set collection all within a gorgeous meadow. How does Bryan feel about it? Find out on his review posted here.
In this episode, Tom and Eric discuss Meadow, Wonderland's War, Cubitos, and Subastral. Geoff discusses some recent studies around playing games with monkeys, and we answer questions from the mailbag. Then we finish off the show with our Top Ten favorite gimmicks in games.