Dark Ages: Heritage of Charlemagne, designed by Adam Kwapiński and Andrei Novac, is a unique 4x game that adds Euro mechanics to the genre. Head over to the Four Squares review to find out more and see how the team feels about this one.
Dice Tower News Archives
In this episode, Tom and Eric discuss Omega Virus Prologue, Exit: The Sacred Temple, Sweet Existence: A Strange Planet Card Game, Snakesss, Mystic Paths, and So Clover! Geoff heads to the Olympics, and we answer questions from the mailbag. Finally, we finish up with our Top Ten Games that have won the Spiel des Jahres award.
The Four Squares take a look at Cascadia, designed by Randy Flynn. Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest. It features some fantastic art by Beth Sobel! Watch the review over here.
In this episode, Tom and Eric discuss Islands in the Mist, Aggretsuko: Work/Rage Balance, Crack the Code, Great Wall, Chronicles of Drunagor, and Ankh: Gods of Egypt. Geoff previews an Interview about the current international shipping woes, and we answer questions from the mailbag. Then, we finish the show with our Top Ten City Building Games.
Meadow, designed by Klemens Kalicki and published by Rebel Studio, has been a popular new game with stunning artwork and centers on hand management and set collection all within a gorgeous meadow. How does Bryan feel about it? Find out on his review posted here.
In this episode, Tom and Eric discuss Meadow, Wonderland's War, Cubitos, and Subastral. Geoff discusses some recent studies around playing games with monkeys, and we answer questions from the mailbag. Then we finish off the show with our Top Ten favorite gimmicks in games.
There's a lot going on during this summer heat! From sneak peaks, to playthroughs; from top 10's to Kickstarter/Gamefound reviews - head over to the Dice Tower's Summer Spectacular to find out what's being live-streamed today! (And, hey, we have Deadpool!) ;) Click here for the entire schedule.