Thunderstone Advance: Towers of Ruin
 
Thunderstone Advance: Towers of Ruin
In Thunderstone: Heart of Doom, you had a chance to face Doom's very heart, the eighth Thunderstone, and defeat the ancient evil – but winning that battle had unexpected consequences. It banished Doom, but also freed him to visit other worlds, so you advanced to the next world with him.
Thunderstone Advance: Towers of Ruin, which is fully compatible with all previous Thunderstone offerings, is the next stop in your adventure. In Thunderstone Advance you build your party of heroes to defeat the dreaded Thunderstone Bearers in their dungeons or wilderness. The player who defeats the most valuable monsters will win the day, but beware – those monsters have all-new tricks up their sleeves, and victory will not come easy.
Thunderstone Advance: Towers of Ruin includes new rules, all new cards in new card frames, and a new village and dungeon board.
Integrates with
Thunderstone
Thunderstone: Starter Set
  
  Thunderstone Advance: Towers of Ruin, which is fully compatible with all previous Thunderstone offerings, is the next stop in your adventure. In Thunderstone Advance you build your party of heroes to defeat the dreaded Thunderstone Bearers in their dungeons or wilderness. The player who defeats the most valuable monsters will win the day, but beware – those monsters have all-new tricks up their sleeves, and victory will not come easy.
Thunderstone Advance: Towers of Ruin includes new rules, all new cards in new card frames, and a new village and dungeon board.
Integrates with
Thunderstone
Thunderstone: Starter Set
            Player Count
        
          1
                              -
                   
          5
      
          Playing Time
        
          
                  45
      
          Age
        
            12
      
          Year Released
        
            2012
      Newest Review
Remote video URL
              Podcasts Featuring this Game
 
TDT # 251 - Interaction
In this episode, Tom muses about different types of games, and Chief comes to the grand finale of his gaming group. Geoff talks about crowdsourcing, Eric goes over a ton of new games he played at Conn Con, and we review several games, including Abaddon and Lords of Waterdeep. We finish up the show talking about our favorite types of interaction.
 
TDT # 246 - Best of 1997 (15 Years Ago)
In this episode, we are joined by Seth Jaffee, designer of Eminent Domain, and Steve Buonocore, head of Stronghold Games. We have a showdown between Eminent Domain, Core Worlds, and Race for the Galaxy, and also answer a few listener questions. We end the show with our top ten games from 1997 - a look back at fifteen years ago.
 
   
 
 
 
 
 
