Abyss is a game of development, combination and collection in which players try to take control of strategic locations in an underwater city. To achieve this, players must develop on three levels: first by collecting allies, then using them to recruit Lords of the Abyss, who will then grant access to different parts of the city. Players acquire cards through a draft of sorts, and the Lords of the Abyss acquired on those cards grant special powers to the cardholder — but once you use the cards to acquire a location, that power is shut off, so players need to time their land grabs well in order to put themselves in the best position for when the game ends.
Ryan examines the first board game to have five different covers
Tom Vasel takes a look at
Dan King takes a look at Abyss from Asmodee Games
TDT # 371 - Milton Bradley Games
In this show, we talk about Abyss, the Battle at Kemble's Cascade, Jerk, Bang: the Duce Game, Arcadia Quest, and Ten: The Game! We cringe at another tale of horror, and talk about our Essen plans, math trades, how to get a game published, and using timers during games. We end the show with our top ten Milton Bradley games!