Earth Siege: Arrival
Earth Siege: Arrival
Strange signals. Silent craft. A presence already embedded across the planet.
They are already here.
In Earth Siege: Arrival, one player commands the alien force, using psionics, cloning, and hidden bases to infiltrate humanity and prepare the final stage of conquest.
The other leads Earth’s last coordinated defence - balancing global politics, military response, research, and resistance as the truth spreads and the world edges toward open war.
This is a tense, asymmetric duel defined by pressure and time.
The Alien begins ahead, operating from concealment. Hidden bases harvest resources, manipulate governments, and quietly push regions toward surrender.
The Human starts blind and unprepared, forced to decide where to focus limited effort, when to expose the threat, and how far to push the world before panic spirals out of control.
Every action has consequences.
- Card-driven actions force hard choices under constant resource pressure.
- Hidden alien bases buy the invader time while humanity searches in the dark.
- Salvaged alien technology gives humanity advanced weapons to claw its way back into the fight.
- Rising threat strengthens resistance, but destabilises the world.
- As time runs out, the conflict escalates toward uprisings, regional collapse, and nuclear brinkmanship.
Victory is asymmetric by design.
- The Alien must exploit Earth, establish regional dominance, and complete the invasion before time runs out.
- The Human must rally governments, expose the enemy, and survive long enough for the invasion to collapse.
Fast-paced but deeply strategic, Earth Siege: Arrival delivers sustained tension, escalation, and hard decisions in under 90 minutes.
Launching On Gamefound in quarter one, 2026:
https://gamefound.com/en/projects/plague-island-games/earth-siege-arrival
They are already here.
In Earth Siege: Arrival, one player commands the alien force, using psionics, cloning, and hidden bases to infiltrate humanity and prepare the final stage of conquest.
The other leads Earth’s last coordinated defence - balancing global politics, military response, research, and resistance as the truth spreads and the world edges toward open war.
This is a tense, asymmetric duel defined by pressure and time.
The Alien begins ahead, operating from concealment. Hidden bases harvest resources, manipulate governments, and quietly push regions toward surrender.
The Human starts blind and unprepared, forced to decide where to focus limited effort, when to expose the threat, and how far to push the world before panic spirals out of control.
Every action has consequences.
- Card-driven actions force hard choices under constant resource pressure.
- Hidden alien bases buy the invader time while humanity searches in the dark.
- Salvaged alien technology gives humanity advanced weapons to claw its way back into the fight.
- Rising threat strengthens resistance, but destabilises the world.
- As time runs out, the conflict escalates toward uprisings, regional collapse, and nuclear brinkmanship.
Victory is asymmetric by design.
- The Alien must exploit Earth, establish regional dominance, and complete the invasion before time runs out.
- The Human must rally governments, expose the enemy, and survive long enough for the invasion to collapse.
Fast-paced but deeply strategic, Earth Siege: Arrival delivers sustained tension, escalation, and hard decisions in under 90 minutes.
Launching On Gamefound in quarter one, 2026:
https://gamefound.com/en/projects/plague-island-games/earth-siege-arrival
Player Count
1
-
2
Playing Time
60
-
90
Age
14
Year Released
0