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2019
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Cloudspire is 1-4 player strategy game heavily influenced by both tower defense and MOBA (Multiplayer Online Battle Arena) games. Solo and Cooperative play are driven by a scenario book that chronicles the story of the game from the perspective of each individual faction. Players control one of four unique factions in a battle to destroy and steal source energy from their opponents. Send and defend against armies and minions, build towers to protect your base, and explore with your heroes in search of resources and powerful Relics to turn the tide of battle.

Taking place in the floating realm of Ankar, Cloudspire tells the story of a war to acquire a powerful and rare energy known only as "the source." Every race has their own unique units and heroes as well as the ability to bid and draft mercenaries for hire.

Armies are placed either individually or in stacks to conceal powerful units until the last possible moments. Heroes, in the meantime are controlled individually and may join the tide of battle or choose to explore points of interest in search of numerous resources. Meanwhile, the event deck regularly changes the terms of the fight, making every wave exciting and unpredictable.

As armies and minions approach opposing bases, they'll need to contend with Spires - powerful defense towers that can be built around the board. Fight for control of build sites and acquire new spire schematics to build an impenetrable defense and hold off the enemy. Upgrade your home base to unlock new strategies and abilities. Level up your heroes and lead your armies into battle with advanced and upgraded skills!

—description from the publisher

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Year Published: 2019
Designers: Josh J. Carlson
Publishers: Chip Theory Games
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Year Published: 2018
Designers: Adam Kwapiński
Publishers: Awaken Realms
Year Published: 2019
Designers: Frédéric Henry
Publishers: Monolith
Year Published: 2019
Designers: Josh J. Carlson
Publishers: Chip Theory Games
Year Published: 2019
Designers: Prospero Hall
Publishers: Funko Games
Year Published: 2019
Designers: Jamey Stegmaier
Publishers: Stonemaier Games
2019
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Prêt-à-Porter is an economic strategy game set in a world of fashion. Players run clothes companies and fight for dominance during fashion shows. It is – perhaps – one of the most cruel and ruthless of all our games. Money can be a dangerous weapon.

During the game players open new branches and outlets, hire new workers and try to gain new capabilities. New Design Agencies, Brand stores or Preparation rooms are opened, Accountants, Models and Designers are hired, lucrative contracts are signed to allow for short-term profits and expand company’s competencies.

Every single month player’s company gains new capabilities.

Each quarter held fashion shows – each player has to prepare a collection of clothing and has to show it on the show. The public, media, experts estimate collections in four categories and award prizes and diplomas. The more awards (represented by ‘stars’ in the game) will be collected at the show, the more money the players earn for selling their collection!

Will you get award for best Trends? Will you manage to be best in Public Relations and get the Media award? Will you earn more ‘stars’ than your opponent?

If you win ‘stars’, your opponents don’t.
If you win ‘stars’, you earn more money. Your opponents don’t.
If you win ‘stars’, you earn money, you hire new stuff, you get better. Your opponents don’t.

That is why during show you will kill for every single ‘star’. Welcome to the hell…


Prêt-à-Porter is a 2-4 player board game, unique mix of deep economy strategy and direct interaction. Low luck element, many important decisions to be made and many strategies that can be used to acclaim victory. With wide range of different employees, different buildings and contracts you can create your unique company every single time.

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Year Published: 2010
Designers: Piotr Haraszczak
Publishers: Portal Games
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Year Published: 2010
Designers: Piotr Haraszczak
Publishers: Portal Games
Year Published: 2019
Designers: Galen Ciscell
Publishers: Elf Creek Games
Year Published: 2019
Designers: Rob Daviau
Publishers: Mondo Games
Year Published: 2019
Designers: Bill Eberle
Publishers: Gale Force Nine, LLC
Year Published: 2019
Designers: Cole Wehrle
Publishers: Wehrlegig Games
2019
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Prepare Your Place of Power!

In a high tower, an Alchemist prepares potions, using vials filled with otherworldly fluids. In a sacred grove, a Druid grinds herbs for a mystical ritual. In the catacombs, a Necromancer summons a bone dragon... Welcome to the world of Res Arcana!

In it, Life, Death, Elan, Calm, and Gold are the essences that fuel the art of magic. Choose your mage, gather essences, craft unique artifacts, and use them to summon dragons, conquer places of power, and achieve victory!

A game typically lasts 4-6 rounds. In each round, players do these steps:


Collect essences: performs any Collect abilities, and may take essences from components.
Do actions, 1 per turn, clockwise from the First Player: place an artifact, claim a monument or Place of Power, discard a card for 1 Gold or any 2 other essences, use a power on a straightened component, or pass: exchange magic items and draw 1 card. Play continues until all players have passed.
Pass procedure: If you are first to pass, take the First Player token, swap your magic item for a different magic item, draw 1 card.
Check victory points (10+ VPs). If no one has won: straighten all turned components, and begin the next round.


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Year Published: 2019
Designers: Thomas Lehmann
Publishers: Sand Castle Games
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Year Published: 2019
Designers: Thomas Lehmann
Publishers: Sand Castle Games
Year Published: 2019
Designers: Jonny Pac
Publishers: Final Frontier Games
Year Published: 2019
Designers: Jordy Adan
Publishers: Thunderworks Games
Year Published: 2019
Designers: Henry Audubon
Publishers: Keymaster Games
Year Published: 2019
Designers: Gavin Birnbaum
Publishers: Board Game Rookie
2019
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Embark on your own adventures in J.R.R. Tolkien's iconic world with The Lord of the Rings: Journeys in Middle-Earth, a fully co-operative, app-supported board game for one to five players! You'll battle villainous foes, make courageous choices, and strike a blow against the evil that threatens the land — all as part of a thrilling campaign that leads you across the storied hills and dales of Middle-Earth.

Each individual game of Journeys in Middle-Earth is a single adventure in a larger campaign. You'll explore the vast and dynamic landscapes of Middle-earth, using your skills to survive the challenges that you encounter on these perilous quests. As you and your fellow heroes explore the wilderness and battle the dark forces arrayed against you, the game's companion app guides you to reveal the looming forests, quiet clearings, and ancient halls of Middle-Earth, while also controlling the enemies you encounter. Whether you're venturing into the wild on your own or with close companions by your side, you can write your own legend in the history of Middle-Earth.

—description from the publisher

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Year Published: 2019
Designers: Nathan I. Hajek
Publishers: Fantasy Flight Games
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Year Published: 2019
Designers: Rob Daviau
Publishers: CMON Global Limited
Year Published: 2019
Designers: Elizabeth Hargrave
Publishers: Stonemaier Games
Year Published: 2019
Designers: Krzysztof Piskorski
Publishers: Awaken Realms
Year Published: 2019
Designers: Nathan I. Hajek
Publishers: Fantasy Flight Games
Year Published: 2019
Designers: Michael Boggs
Publishers: Fantasy Flight Games
2019
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Maracaibo, the new strategy game for 1-4 players by Alexander Pfister, is set in the Caribbean during the 17th century. The players try to increase their influence in three nations in four rounds with a play time of 40 minutes per player.

The players sail on a round course through the Caribbean, e.g., you have city tiles where you are able to perform various actions or deliver goods to. One special feature is an implemented quest mode over more and various tiles, which tells the player, who chase after it, a little story.

As a player, you move with your ship around the course, managing it by using cards like in other games from Alexander Pfister.


NOTE: The Spanish version of Maracaibo contains La Armada mini-expansion packaged inside the base game's box.

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Year Published: 2019
Designers: Alexander Pfister
Publishers: Game's Up
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Year Published: 2019
Designers: Raymond Chandler III
Publishers: Parallel Games
Year Published: 2019
Designers: Shem Phillips
Publishers: Garphill Games
Year Published: 2019
Designers: Jonny Pac
Publishers: Final Frontier Games
Year Published: 2019
Designers: Matthias Cramer
Publishers: Frosted Games
Year Published: 2019
Designers: Alexander Pfister
Publishers: Game's Up
2019
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The stakes have been raised. Imagine living in a place so wretched that it's not plagued by one, two, or even three monsters — but seven of the most horrifying fiends!

In this game, you'll come face to face with them all as you work together to rid the town of the maniacal or misunderstood creatures…before it's too late.

Horrified includes high-quality sculpted miniatures (Frankenstein, The Bride of Frankenstein, The Wolf Man, Dracula, The Mummy, The Invisible Man, Creature from the Black Lagoon). Its innovative, easy-to-learn, cooperative gameplay has players working together against the monsters with varying levels of difficulty. Just as each monster is unique, they require different strategies and tactics to be defeated.

—description from the publisher

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Year Published: 2019
Designers: Prospero Hall
Publishers: Ravensburger
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Year Published: 2019
Designers: Elizabeth Hargrave
Publishers: Stonemaier Games
Year Published: 2019
Designers: Nathan I. Hajek
Publishers: Fantasy Flight Games
Year Published: 2019
Designers: Corey Konieczka
Publishers: Fantasy Flight Games
Year Published: 2019
Designers: Prospero Hall
Publishers: Ravensburger
Year Published: 2019
Designers: Matthias Cramer
Publishers: Frosted Games
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TDT # 655 - Best of 2000 (Twenty Years Ago)

In this show, Tom and Eric talk about  Rush MD, Clip Cut Parks, Forgotten Waters, Unlock: Timeless Adventures, King of Tokyo Dark Edition, The Curious Elevator of Mr. Hincks, and Monopoly Gamer: Mario Kart.  Geoff gives a tribute, we answer a pile of questions, and then we end the episode going back twenty years to see the best games of 2000!

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