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In this show, originally posted July 2005, Joe and Tom continue their Origins 2005 preview, talking about five "can't miss" events at the convention. A good look at Origins of years gone by.

In this show, originally posted July 2005, Joe and Tom continue their Origins 2005 preview, talking about five "can't miss" events at the convention. A good look at Origins of years gone by.

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In this episode, Moritz talks about a horrible gaming experience, while Tom describes what it's like to go 40 Days around the World. Sam and Tom both review Cutthroat Caverns, and answer several user questions. Moritz talks about gaming design, Paul about chit pulling, and Geoff discusses the Prisoner's Dilemma. We talk about our top ten economic games, and our hot games of the month. Finally, we conclude our Starcraft contest. By the way, we didn't mention it in the show, but to enter our latest contest, simply email us at [email protected] and let us know which game award you find most interesting.

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Episode #108: Top Ten Economic Games

In this episode, Moritz talks about a horrible gaming experience, while Tom describes what it's like to go 40 Days around the World. Sam and Tom both review Cutthroat Caverns, and answer several user questions. Moritz talks about gaming design, Paul about chit pulling, and Geoff discusses the Prisoner's Dilemma. We talk about our top ten economic games, and our hot games of the month. Finally, we conclude our Starcraft contest. By the way, we didn't mention it in the show, but to enter our latest contest, simply email us at [email protected] and let us know which game award you find most interesting.

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108

In this episode, Moritz talks about a horrible gaming experience, while Tom describes what it's like to go 40 Days around the World. Sam and Tom both review Cutthroat Caverns, and answer several user questions. Moritz talks about gaming design, Paul about chit pulling, and Geoff discusses the Prisoner's Dilemma. 

In this episode, Moritz talks about a horrible gaming experience, while Tom describes what it's like to go 40 Days around the World. Sam and Tom both review Cutthroat Caverns, and answer several user questions. Moritz talks about gaming design, Paul about chit pulling, and Geoff discusses the Prisoner's Dilemma. We talk about our top ten economic games, and our hot games of the month. Finally, we conclude our Starcraft contest. By the way, we didn't mention it in the show, but to enter our latest contest, simply email us at [email protected] and let us know which game award you find most interesting.

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6

In this show, originally posted July 2005, Joe and Tom start their Origins 2005 preview, talking about the best games they played in 2004, and what events they are looking forward to. A good look at Origins of years gone by.

In this show, originally posted July 2005, Joe and Tom start their Origins 2005 preview, talking about the best games they played in 2004, and what events they are looking forward to. A good look at Origins of years gone by.

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In this episode, Moritz talks about more possible innovations in board games, and Eric gives us pre-Essen news. Geoff discusses whether some sides of the die come up more often than others, and Mark gabs about ASL-SK1. We review Chang Cheng and Soccer Tactics World, present our website of the week, and continue our contest for Starcraft. Finally, we end the show with some listener questions and our top ten good games with bad (boring) themes.

This show was sponsored by Suprised Stare Games.

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Episode #107: Top Ten Good Games with Bad Themes

In this episode, Moritz talks about more possible innovations in board games, and Eric gives us pre-Essen news. Geoff discusses whether some sides of the die come up more often than others, and Mark gabs about ASL-SK1. We review Chang Cheng and Soccer Tactics World, present our website of the week, and continue our contest for Starcraft. Finally, we end the show with some listener questions and our top ten good games with bad (boring) themes.

This show was sponsored by Suprised Stare Games.

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107

In this episode, Moritz talks about more possible innovations in board games, and Eric gives us pre-Essen news. Geoff discusses whether some sides of the die come up more often than others, and Mark gabs about ASL-SK1. 

In this episode, Moritz talks about more possible innovations in board games, and Eric gives us pre-Essen news. Geoff discusses whether some sides of the die come up more often than others, and Mark gabs about ASL-SK1. We review Chang Cheng and Soccer Tactics World, present our website of the week, and continue our contest for Starcraft. Finally, we end the show with some listener questions and our top ten good games with bad (boring) themes.

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